Culture
Table 9 – Tech Level
|
|
1d10
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Tech
Level
|
1
|
TL
0 – Stone Age. Hunter gatherers with no agriculture. Little to no metal
tools.
|
2
|
TL
1 – Agrarian Age. Agriculture discovered, permanent civilization and metal
tools common.
|
3
|
TL
2 – Industrial Age. Steam powered automation discovered. Mass production
begins.
|
4
|
TL
3 – Electrical Age. Electricity discovered and widely used for lighting,
machines, etc.
|
5
|
TL
4 – Information Age. Large scale use of computation. Global
telecommunications network present.
|
6
|
TL
5 – Space Age. Slower-than-light space travel common. Other planets and moons
in the star system colonized.
|
7
|
TL
6 – Interstellar Age. Faster-than-light space travel common. Multiple star
systems explored/colonized.
|
8
|
TL
7 – Immortal Age. Biological immortality discovered and all disease
eradicated. Unlimited free access to physical needs.
|
9
|
TL
8 – Cosmic Age. Travel between galaxies common. Matter and energy harvested
on a cosmic scale. Society free of all material want.
|
10
|
TL
9 – Transcendent Age. Travel between realities and through time
well-established, if not common. Engineering new universes and altering the
laws of physics possible.
|
Table 10 – Government Type
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||
1d10
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Government
|
Details
|
1
|
Anarchy
|
No
formal government. If there is any society at all, it is perhaps based on an
informal code of ethics and personal vendettas.
|
2
|
Autocracy
|
All
power is in the hands of one individual, such as an emperor or dictator.
|
3
|
Confederacy
|
Any
society formed of multiple semi-independent governments united under one
central government.
|
4
|
Democracy
|
Citizens
vote to determine policy and/or elect leaders.
|
5
|
Feudalism
|
All
land owned by multiple minor lords who pay fealty to a sovereign.
|
6
|
Military
dictatorship
|
A
military dictator and/or military party rule society by show of force.
|
7
|
Plutocracy
|
Society
governed by only the very wealthy.
|
8
|
Socialism
|
Wealth
and means of production jointly owned by all citizens, distributed evenly or
in accordance with individual need.
|
9
|
Technocracy
|
Only
those with technical skill or access to certain technologies hold political
power.
|
10
|
Theocracy
|
All
societal decisions made by the dominant religious institution. Likely
includes a privileged priest caste, a despotic head theocrat, and repression
of other creeds.
|
Table 11 – Religion Subject
|
|
1d6
|
Subject
|
1
|
Monotheism
|
2
|
Polytheism
|
3
|
Animism
(worship of spirits, minor deities, elemental forces, etc.)
|
4
|
Ancestor
worship
|
5
|
Worship
of legendary heroes/prophets
|
6
|
Worship
of a concept (death, war, love, etc.)
|
Table 12 – Religiosity
|
|
1d10
|
Details
|
1
|
Anti-theism.
Religion poisons everything.
|
2
|
Outspoken
atheism. Religion dismissed as absurdity.
|
3
|
Atheism.
|
4
|
Doubtful.
Skeptical, but rarely make definite statements.
|
5
|
Apatheism.
Few strong opinions on religion.
|
6
|
Spirituality.
Mainly superstitions and feel-good platitudes.
|
7
|
Moderate
observance. Religion is observed, but only loosely obeyed.
|
8
|
Conservativism.
Religious rules, often backwards, held up as law.
|
9
|
Fanatacism.
Religion influences every aspect of life.
|
10
|
Total
Fanaticism. Death to the heretics!
|
Table 13 – Vices and Virtues
|
||
1d10
|
Vice/Virtue
|
Opposite
|
1
|
Education
|
Simplicity
|
2
|
Faith
|
Skepticism
|
3
|
Individuality
|
Community
|
4
|
Indulgence
|
Self-denial
|
5
|
Material
wealth
|
Charity
|
6
|
Politeness
|
Honesty
|
7
|
Pride
|
Humility
|
8
|
Sexuality
|
Chastity
|
9
|
Sloth
|
Industry
|
10
|
Violence
|
Harmony
|
I think this table requires some explaining. All cultures have something that they hold sacred, so much so that they don't even question it. To them, the idea that this thing is sacred or profane is as self-evident as the color of the sky.
The middle column lists certain values while the right column lists their rough opposite. Roll two or three times on this table and pick the entry of one column or another. These are your species' cardinal virtues. Their opposites are abhorred.
Table 14 – Prominence
|
Table 15 – Reputation
|
||
1d6
|
Prominence
|
1d6
|
Reputation
|
1
|
Single
star system.
|
1
|
Feared/Hated
|
2
|
A
few star systems.
|
2
|
Ambivalence
|
3
|
Dozens
of star systems.
|
3
|
Adored
|
4
|
Hundreds
of star systems.
|
4
|
Liked
|
5
|
Thousands
of star systems.
|
5
|
Unknown
|
6
|
Multiple
galaxies.
|
6
|
Opinions
are mixed. Roll twice.
|
Final Notes
Okay, no further reading here. I pretty much got that all out of the way in the first post. However, it has been brought to my attention that Numenera uses only d6, d10, d20, and d100. I hadn't noticed that before, so I used other standard dice, like d4, d8, and d12. I do not intend to shorten or lengthen the previous tables, but from now on I will try to stick to these.
However, if you want to use these tables but do not have the required dice, I recommend you to the Dungeons and Dragons Dice Roller, which not only has all the standard dice of D&D, but has an option for generating random numbers of any range. It is an indispensable tool and I use it to this day. I'll put a link to it in the first post as well.
Up next, random planets.
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